Senior Hardware Producer – 200573184 -Sunnyvale, California, United States

Apple

Marcom is the creatively-led global team that oversees Appleā€™s consumer facing marketing. We ensure the flawless development and execution of world-class communications across all medias and platforms. Every day, hundreds of millions of Apple customers around the world interact with our products. We drive the strategy and creative work that provide both new and existing customers with simple, engaging and inspiring marketing experiences.

The Hardware Producer team develops product-accurate digital imagery that is used across visual marketing. These images are distributed throughout Marcom, so Hardware Producers have the opportunity to work with various cross-functional teams, contributing to launch campaigns across multiple platforms.

The Senior Hardware Producer will lead their product category in all respects, being responsible for the creative partnership with the Product Art Directors (AD) and relationship with all stakeholder teams to deliver large volumes of imagery on time and on budget. This role will also provide guidance to more junior Hardware Producers, cross-category.

RESPONSIBILITIES INCLUDE:
Lead planning, kickoff, production and delivery of hundreds of digital hardware images across the year. Lead the briefing, creation and timely delivery of this imagery to functional teams.
Own budget management: lead production kickoff decks to acquire estimates, manage top-down financial tracking, ensure POs/ invoices/ financial forecasting elements are completed timely and properly, and proactively communicate potential overages or budgetary challenges to leadership and vendors.
Act as the subject matter expert and the critical partner with the Product AD to assess issues during production. Actively work with Product AD and fellow Hardware Producers to develop the best creative practices and standards for your product category.
Lead long-term forecasting efforts, across quarters and financial years, based on roadmap needs.

10+ years experience supporting creative production teams.A consistent track record leading the creative development process and deliverables in a variety of complex materials.Experience working with creative Computer Graphic (CG) methodologies across numerous tools, for example; Maya, Nuke, After Effects and Photoshop.

 

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